Player-input tools

Plan the next upgrade with the prices on your screen.

Set a safe spending limit, or compare all active Feeder upgrades with the current Coop upgrade. Enter new prices after each purchase and run the comparison again.

Checked Aug 24, 2026

Grow a Chicken Fighter player and powered-up chicken

Use your current server values

Plan one safe next spend

No guessed prices

Choose one goal, then copy the numbers you can see in-game. Use the same currency for every money field.

What are you planning?
Your result will appear here after you enter the current values.
Show the math

Safe to spend = current balance minus reserve, never below 0.

Affordable actions = safe to spend divided by visible action cost, rounded down.

Estimated PIT fights = remaining gap divided by your measured payout, rounded up.

Feeder or Coop

Find the next upgrade switch point

Current prices only

Enter the next price shown on every active Feeder, then enter the current Coop upgrade price. Compare again after each purchase because the prices can move.

The switch rule appears after every active Feeder and the Coop have a price.
Show the comparison rule

F = the sum of the next visible upgrade price for every active Feeder.

C = the current visible Coop upgrade price.

When F is below C, upgrade the Feeders and recalculate. When F is equal to or above C, upgrade the Coop and recalculate.

What it can answer

A spending decision you can check

  • How much remains after your chosen reserve.
  • How many actions fit at the cost you entered.
  • Whether all active Feeder upgrades cost less than the current Coop upgrade.
  • How many PIT fights the gap represents when you add a measured payout.

What it cannot answer

No hidden predictions

  • Which egg rarity you will hatch.
  • Which mutation a fusion will produce.
  • Whether a Tower attempt will win.
  • Whether rebirth is worth it for your account.